With a long interview on its website and Youtube channel, Ubisoft announced that it had given the green light to develop a remake of its classic stealth game, Tom Clancy’s Splinter Cell. No indication of development times was given.
Sam Fisher, therefore, will make his return in a completely revamped edition of his debut adventure, released 19 years ago. The game will be completely rebuilt from scratch using the Snowdrop graphics engine, the technology used for The Division series, which will be the basis of other new Ubisoft projects, such as Avatar: Frontiers of Pandora and the as-yet-untitled Star Wars game.
To officially talk about it for the first time are Chris Auty, Creative Director of the studio, Matt West, Producer, and Peter Handrinos, Technical Producer.
The project is still in the initial stages of development, so it is still impossible to define an exit window, but the first details emerge in the interview. Matt West said, “I think it needs to be a remake rather than a remaster. While we’re still in the very early stages of development, what we’re trying to do is make sure the spirit of the early games remains intact in all the ways they’ve given Splinter Cell its identity “.
For this reason, the idea is also to keep the linear structure and not transform Splinter Cell into an open world similar to many other Ubisoft titles. At the heart of it all, as one might expect, there must be stealth dynamics.
“I have to say that a lot of the development team are stealth purists, and we’re perfectionists when it comes to making the kind of mechanics and the kinds of things we want to see in this game,” says Chris Auty. “And we’re very, very aware of what makes the classic Splinter Cell what it is.”
“We need to preserve the sense of freedom and control by supporting players who need to be able to observe situations, make their plans, use their gadgets and outwit the enemy creatively, thus overcoming the challenges that arise,” has explained. “The idea is to get out on the other side of a map without anyone noticing you were there. That’s the essence of Splinter Cell .”
Ubisoft Toronto’s goal is to capture the game’s original spirit, but it’s still unclear if anyone from the original Splinter Cell team is working on this remake. Peter Handrinos has confirmed, however, that there are several veterans of the series on the development team. “There are a lot of veterans here, so we’re going to have a great mix of people who have worked on previous Splinter Cell games and new team members coming together and bringing in new energy and new ideas,” he said.
It appears, however, that this remake could be the start of a new Ubisoft commitment to the Splinter Cell series. “With this remake, we are building a solid foundation for the future of Splinter Cell, ” said Auty. So we have to wait to find out when we can expect the return of Sam Fisher.