Project L, a fighting game based on and composed by the characters from League of Legends, received a brand new gameplay video with some production notes, revealing to fans what the next game set in Runeterra will be like.
This title was originally announced in 2019 in connection with the tenth anniversary of League of Legends.
While this demo already looks well polished and complete, Riot has confirmed that the game will not be released in 2021 or 2022 and that the team still has a lot of work to do before it is ready to get into the players’ hands.
“Our goal is to build a super high-quality fighting game that the FGC can invest deeply in, playing for years or even decades. That takes time to get right, and we’re not going to rush it.”
They added that Project L would be a “fighting game with tag-team mechanics, where you build your team composed of two Champions.”
Controls are also crucial for Project L and Riot Games to develop an “easy to learn but hard to master” mentality. They also revealed a big concern to build the best experience when creating the smallest ping possible, a crucial element in a fighting game.
“So when will you get to play? Well, we’re almost locked in on the stuff that makes a game a game (core gameplay, controls, art direction, etc.), but we still need to do things like build out a full roster of champions, design stages, add menus, and UI, create ranking systems, and more.”
League of Legends already has a huge set of characters to choose from. It will be interesting to see who goes to Riot to include, whether new characters will be introduced and how the fighting game can adapt familiar abilities and skills from existing LoL characters.
Although League of Legends was released a decade ago, it continues to have a passionate fan base around the world and a vibrant eSports scene.
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