Sony will introduce Variable Refresh Rate (VRR) technology to the PlayStation 5 later this week (via VGC ).
The feature, which has been present on Xbox Series X since its launch, synchronizes the game’s framerate with that of the monitor, which, in theory, reduces any framerate variation or even other graphics problems.
Only TVs and monitors with HDMI 2.1 support this technology.
” Gameplay on many PS5 titles is much smoother as streamed scenes are rendered seamlessly, graphics are sharper, and input lag is reduced,” commented Sony in a press release issued today, April 25th.
Once the update becomes available, VRR technology will automatically be active for all compatible games on PlayStation 5 connected to an HDMI 2.1 VRR-compatible TV or monitor. Users can apply VRR to any PS5 game, but Sony has already made it clear that this could result in ” unexpected visual effects.”
According to Sony, these are the PS5 titles coming soon to support VRR:
- Astro’s Playroom
- Call of Duty: Vanguard
- Call of Duty: Black Ops Cold War
- destiny 2
- Devil May Cry 5 Special Edition
- DIRT 5
- Marvel’s Spider-Man Remastered
- Marvel’s Spider-Man: Miles Morales
- Ratchet & Clank: Rift Apart
- Resident Evil Village
- Tiny Tina’s Wonderlands
- Tom Clancy’s Rainbow Six Siege
- Tribes of Midgard