At Atlas Echoes, you’ll gain even more control over your Path of Exile endgame experience by specializing each region of your Atlas with its own passive tree, creating Sentinel Stones to refine your rewards, selecting up to ten map bosses to face simultaneously and challenging the last head of Atlas: Maven.
When the Elder was sealed, entities from far beyond the edges of the Atlas of the Worlds noticed and turned their attention towards him. The first of such visitors is an entity called Maven. She is hungry to witness her struggle for survival against Atlas’ most powerful enemies. Accept your challenge to put your talents and mortality to the test. If you are worthy, it will offer you a proof of your vast power.
By killing three map bosses in Maven’s presence, you will earn an invitation to her kingdom, where she will ask you to defeat these bosses simultaneously. By showing her strength, she will challenge you to defeat four bosses, then five, then six and finally ten at the same time. Only then will you be able to face the new Atlas final boss: Maven herself.
Control your Atlas by unlocking regional passive trees to improve the content you find and the rewards you receive while exploring these regions.
Atlas Ecos introduces three new types of Forging Sentinel Stones. These valuable items from the endgame will allow you to upgrade your Atlas and increase what types of rewards you will find on the maps. Players who manage to earn these powerful rewards will learn that they are much better than normal Sentry Stones: They can be exchanged, they do not expire with use and their benefits can be agglomerated.
Another new endgame reward, the Maven Orb, affects items that have two or more modifiers influenced. When used on such an item, it randomly enhances one of these influenced modifiers and removes the others. If the modifier that has been improved is already in the highest tier, it will upgrade it to a new high tier.
Eleven new maps and encounters with challenging bosses have been added to the Atlas. These include new cruel locations like the Dry Sea, Bifurcated River, Frozen Cabins and Closed Tomb.
Distorted spirals of flesh, sago and sinew now spread across Wraeclast’s terrain. Their origins and purposes are unknown; they seem to have a hunger for blood and death and are willing to give abundant rewards to those who can satisfy their hunger.
Ritual is a combat league that pits you against both arcane powers of the Ritual Altar and waves of growing monsters, enclosed within a Ritual Circle. Each successive Ritual in an area is more difficult and offers better rewards.
As you kill monsters during a Ritual, you will earn Tributes that you can spend on a fair amount of seductive items and rewards. Among these rewards, you may be offered Ritual Base Types that combine powerful implicit mods with challenging cons. You can consume a little of your Tributes to revise these rewards offered or postpone some select ones.
In the endgame, you can obtain Ritualistic containers that can be exchanged, which allows you to itemize the monsters of a ritual. You can place up to four containers on the map device along with a map to add your monsters to the rituals present on that map, substantially increasing both the difficulty and the rewards of such Rituals.
Containers also substantially increase monsters’ density, which can be quite rewarding on full maps that have mechanics like Beyond and Delirium present.
Along with the numerical rebalancing in each Ascending class, we have substantially reformulated the Sniper, Inquisitor and Elementalist. The focus of these reforms was the redistribution of power within each Passive Ascending tree so that there are several new ways to create powerful characters in Path of Exile.
One of the main features of a Path of Exile expansion is its items! Along with the new forged Sentinel Stones, the Maven Orb and various ritual based types, we also introduced the Hydrosphere Skill Gem, the Support: Trinity gem, 13 new unique items a fair amount of Divination Cards that were created by our supporters.
Harvest has returned. Rather than having to plant and manage your own Sacred Grove, you will discover portals to established gardens with several sets of plantations ready for harvest. With each pair of options, carefully measure the difficulty of the encounter compared to the creation results before choosing. If you can kill the monsters that appear, you will receive Life Force as a reward that can be used to improve your items greatly.
At Ecos do Atlas, Heist contracts will fall from Act Six onwards. Renegades will level their skills faster, badges will drop with a bigger stack, and mission contracts now fall for you in the smuggler’s next chest as soon as that mission is available.
Path of Exile: Echoes of Atlas will be released on January 15th on PC and January 20th on Xbox and PlayStation.