Singularity 6 announces its project Palia, a new MMO inspired by Stardew Valley as much as by World of Warcraft. Described as a “Massively Multiplayer Community Sim,” he brings players together to bring a charming village to life while solving a mystery to unfold.
In Palia, you play a human who wakes up in a bucolic world populated by elves, robots resembling the Iron Giant, and other fantastic creatures. Humans are treated like legendary beings in this world, and the mystery of their demise is what will largely keep the game’s narrative engine running.
Palia is reminiscent of recent big hits like Animal Crossing, which has gathered a legion of fans with its enchanting worlds and intricate mechanics. The game will feature the elements you can expect, from hunting and collecting bugs to romantic options (all of the characters that gamers of any gender can win over). The houses can be completely customizable and will offer more than 1000 items at launch.
Palia is in development by a collective of former developers from Blizzard, Epic, Riot, Zynga, and Sony, and its general design is strongly reminiscent of World of Warcraft or Fortnite. Last month, we learned of a large number of departures at Blizzard, noting that the industry has no shortage of new company launches. Singularity 6, which raised $ 16.5 million in 2019, is currently made up of around 50 developers, and clearly in this vein.
Without compromise, Palia will be playable only online, which could confuse hermits wanting to build their own fantasy world. The universe is made up of “neighborhoods,” the guilds of Palia, allowing players to work together to find their community. Common activities can provide unique rewards, such as Trophies or unique skins.
For the antisocial, director Aidan Karabaich says. Singularity 6 “focuses totally” on gamers who don’t want what he calls intense social interactions. Solo players who don’t want a community village will be able to create their own colony.
“There are a lot of security features and options for the player to have their own experience a bit more solo,” explains Karabaich. “You can occasionally have interactions with other players who will help you through organic collaboration, without having to text or voice chat. It’s really in a style where you play with other players, without collaborating completely live. “
Singularity 6 clearly brings together several trendy elements to design Palia, especially the serve game and sims like Animal Crossing. The artistic direction with its stylized fantasy is also very popular. We also note the presence of a dynamic weather system, body customization, the ability to cook, manage your look – everything a life simulation fan will ask for …
Palia will launch on PC initially, with other platforms to follow depending on resources. No price or release date at the moment, but Singularity is preparing a pre-alpha for this summer.