Overwatch 2 is to expand the possibilities of cooperative play against AI greatly. However, the PvP mode, which is the game’s main attraction, will also undergo significant changes, which we learned about from a special stream of developers.
Size of the teams
The most important thing is definitely to change the size of the teams. Instead of 6v6 clashes, as in the current Overwatch, the “two” PvP gameplay will be conducted in the 5v5 format. There will also be a division into roles. Each team will include:
- 2 DPS
- 2 Supports
- 1 Tank
According to the creators, this is to simplify the gameplay in which many things happen at once. At the same time, fans of the Overwatch esports scene will find it easier to follow both teams.
New passive skills
Each class will have its own passive skill that will support the role on the battlefield. Tanki will get a reduced knockback distance, and their ultimate will recharge slower when taking damage. DPS will move faster, and the Support class will heal on its own when the character does not take damage for a certain amount of time.
Assault mode decommissioned
Overwatch 2 also looks at the game modes in which players compete. It has been decided to abandon the Assault mode, in which the 1st team tries to take over a point on the map, and the other team’s task is to defend it. After the round is over, the teams switch places. The mode will be removed from both Competitive and Quickplay. It will remain available only in custom competitions.
Blizzard is working on a lot of new content in the sequel to its shooter. Including some new maps. During the stream, we were able to see Monte Carlo for the first time. The luxurious exterior of the city has been preserved by the creators, who have added a touch of futurism that is characteristic of Overwatch. We could also take a look at the gameplay in Rome.
Push mode will be present on new maps
Overwatch 2 introduce a new mode to the game that was not available in the original. Push will involve controlling a huge robot that will push our team’s wall towards our checkpoints. However, if the opponents are outnumbered around the robot, it will turn around to push through their wall. Whoever pushes the load further wins. It has also been revealed that the developers are working on other modes that they will share soon.
Lots of minor changes
In addition to major changes, there were also some minor changes during the stream. Some are intended to simplify the gameplay, while others are purely cosmetic. Not all details were revealed right away, but the improvements include:
- Updated interface.
- The healer interface shows the portrait of the hero being healed.
- Weapons will feel better thanks to the new sound, animation, and feedback system.
- Each of the heroes will have a refreshed look.
- A few characters will be completely changed.
- Zaria has 2 shield charges.
- Hero movement acceleration has been slightly reduced.
- Excess health and shields will be combined into a single bar.
You can see that the creators of Overwatch 2 are not idle and are testing many different variants. However, it is not known when exactly the game will be handed over to the players. Is it due to beta testing or the official premiere?