Remedy detailed what players can expect from Control Ultimate Edition on February 2, including details on Ray Tracing, frame rates per second, and more.
Thomas Puha, director of communications for Remedy, shared several details about Control on the new consoles. Control will have two game modes: Performance, which will allow the game to run at 60 FPS; and Graphics, which reduces the frame rate to 30 FPS but includes new features, such as Ray Tracing. The Xbox Series S will only have Performance mode.
When asked whether the studio could explore a hybrid mode that mixes high frame rate with some Ray Tracing (as was the case with Marvel’s Spider-Man: Miles Morales ), Puha rejected the idea.
Puha also reiterated that PS4 or Xbox One Control saves cannot be moved to PS5 and Xbox Series X versions | S. He says that this is due to radical changes that the studio made and in the technology, which made compatibility with the old save impossible.
“The version of our engine in the next generation Control is very different from the version used in the Control of the previous generation,” writes Puha. “In short, many changes in things like how we handle data, etc.”
On PS5, Control Ultimate Edition will also support several unique console features, including Activities and integrated help support. The game will also make use of the exclusive features of DualSense, although Puha has not gone into details.