Daedalic Entertainment has released a teaser trailer for the stealth action game The Lord of the Rings: Gollum. IGN also posted a preview with new details about the project, which mainly consists of stealth action and narrative decision making.
“The game combines stealth and parkour with vertical climbing,” lead designer Martin Wilkes told IGN. “
If you want a reference, you might think it’s like Prince of Persia. This is mostly not a combat game, but Gollum will be able to destroy enemies quietly. However, this will not be easy and always involves high risks. We want players to weigh these encounters carefully. After all, Gollum’s strengths lie in cunning, not combat.
While Gollum will not use weapons, he will be able to distract enemies with projectiles and benefit from the abilities of “special allies” and can use the environment to his advantage, as stated by lead story designer Tilman Shanen. These “special allies” are familiar characters who “for the most part “will play lesser roles in the story,” but in some cases very important .”
When it comes to making decisions, players will have to choose from the answers suggested by his personality Smeagol and that of Gollum. According to Shanen, the choices you make affect the feel of the game, and the “dominant” character can influence “animation, soundscapes, certain game situations and dialogues in the game. “