Minecraft Preview, the beta of Mojang’s game available on Xbox Series X / S for all users enrolled in the Xbox Insider program, has recently been updated by introducing Ray Tracing several years after the official announcement. The feature, available from December 2020 on PC, will arrive soon on both of Microsoft’s next-gen consoles, and a first video shared by journalist Tom Warren allows us to take a preview look at it.
Ray Tracing allows the video game to realistically simulate the lighting of the scenarios, reproducing reflections, shadows, and rays of light. In Minecraft, the effects of this function are visible above all in the reflections on the water, which significantly improve the image quality, especially in the case of large-scale constructions, but also when exploring the subsoil or forests, with the rays of light that filter through the spaces between the rocks or between the leaves of the trees. Below you can take a look at the video.
Ray Tracing is currently only available on Minecraft Preview, but it shouldn’t be long before launch in the official version of the game. Given the release of the update in the beta, we can expect Ray Tracing to arrive in Minecraft for Xbox Series X / S by the end of 2022.