Gran Turismo 7, the highly anticipated new chapter of the racing series to be released on March 4, 2022, on PS4 and PS5, will allow you to enable the Ray Tracing function only on next-gen and exclusively during replays and in the garage.
The confirmation comes directly from Kazunori Yamauchi, creator of the series, who discussed this and other graphics implementations during an interview with the Japanese newspaper GAME Watch.
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“Ray Tracing will be exclusive to the next generation console, and for the moment it is possible to see its effects during replays,” explained the author of the game, “it is a very difficult option to implement while driving.”
Yamauchi’s words confirm that the reflex functionality will always be active but impossible to see while driving. Of course, with another six months to separate us from the game’s release, there is always the possibility that something will change, but Yamauchi’s words at the moment leave no room for doubt.
Fortunately, Ray Tracing will not be the only next-gen feature of the PS5 version of the game, which will count on semi-instant loads, 4K / 60fps graphics, support for 3D audio, and DualSense functions, namely haptic feedback and triggers adaptive. Waiting for more information, we leave you with the latest Gran Turismo 7 trailer.