Sony has announced that the sequel to God of War (2018) has been pushed back to 2022 and that the long-awaited Santa Monica studio game will be released on PS5 and PS4.
PlayStation Studios head Herman Hulst announced PlayStation.Blog during a question and answer session, where he discussed what we could expect from the future of PlayStation Studios.
While sharing that Horizon Forbidden West is still planned to be released this year, he explained that God of War started production “a little later.” So they decided to delay the game’s release until 2022 to ensure that it is “the awesome God of War title we all want to play.”
So we have, currently, two very big, very narrative-driven games in development: Horizon Forbidden West and the next God of War. And for both of those, they’re frankly affected by access to performance capture and talent.
For God of War, the project started a little later. So we’ve decided to push that game out to next year to ensure that Santa Monica Studio can deliver the amazing God of War game that we all want to play.
Santa Monica Studio shared a similar message on Twitter, thanking fans “for the amount of love the community has shown” in the upcoming God of War teaser broadcast last year. We want to deliver an incredible experience without sacrificing the safety and well-being of our team; the postponement was the best solution.”
The next God of War will be available to over 110 million PS4 users.
Hulst continued, explaining that it was very important that Sony didn’t abandon the more than 110 million PS4 users.
It very much is. You can’t build a community of over 110 million PS4 owners and then walk away from it, right? I think that’d be bad news for fans of PS4, and frankly, not very good business.
Where it makes sense to develop a title for both PS4 and PS5 — for Horizon Forbidden West, the next God of War, GT7 — we’ll continue looking at that.
That being said, it’s also very important to have showpieces for PS5, hence the development of Returnal and Ratchet that are exclusive to PS5.