Even powerful computers can have problems with the smooth operation of Far Cry 6. The production optimization is to blame, favoring the operation on a single core or thread of the processor instead of spreading the occupancy over the entire CPU.
DSOGaming shared the video footage recorded on the Intel i9 9900K and the RTX 3080 graphics card. Despite such an advanced configuration, the built-in benchmark has problems reaching a constant level of 60 frames per second.
At the same time, the creators of the recording confirm that the maximum load is only one thread of the processor, although the 9900K has sixteen of them.
This situation causes the CPU to become a bottleneck, and the graphics card’s power is of secondary importance. Likewise, another DSOGaming editor is currently reviewing the title on the RTX 3070.
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“I can barely keep 60fps at 1440p on my older Intel processor but the new RTX 3070. I’m talking about medium settings. Pity. I have the latest Nvidia drivers,” he wrote.
Far Cry 6 debuts on Thursday, so the developers may still make changes, but such fundamental optimization modifications are rather unlikely.