Microsoft’s next Fable game is being developed through the Forza series graphics engine, according to a list of jobs on the Microsoft website.
The Software Engineer listing states that the Turn10 team (Forza series developers) will work with the ForzaTech engine and “enriching the toolset to support an open-world action RPG – Fable.”
The engine is giving life to one of Microsoft’s most anticipated new titles for Xbox Series X/S. The function involves adding some new features like raytracing, increasingly used in AAA game developments.
Fable was originally announced in July 2020 at the major Xbox game announcement conference before the release of the Xbox Series X and Series S. A CGI trailer was shown that maintaining the sense of humor and style for which the series is known, despite moving it to a new developer, Playground Games, for the latest iteration.
The jobs list also mentions that the role “will have a big impact on 3 AAA titles under development in 2 beloved Xbox franchises”, suggesting that, as well as Turn10’s work at Forza Motorsport, the development of the next part of the Forza Horizon series may well continue alongside the development of the new Fable game at Playground Games.
The ForzaTech engine was used to give life to some beautiful scenarios and worlds in the Forza series, making sense for Microsoft to capitalize on this as it progresses with development.
If you’re interested in seeing more of ForzaTech in action, be sure to be part of the Forza Feedback Panel, which can help you get your hands dirty with Forza Motorsport for Xbox and PC before it’s even released.