F1 22 was announced by Codemasters and EA last April, and a month and a half after launch, the developers have finally revealed some details on the technical sector of the game. The team aims for a 4K resolution with stable 60fps on the next-gen, a nice increase over the 1080p / 30fps of the PS4 and Xbox One versions, which will allow fans to fully immerse themselves in the experience and live the new era of Formula 1.
Asked about technical and cross-play by GamingBolt, Codemasters Senior Creative Director Lee Mather said: “Cross-play is a very important feature for us, and we wanted to include it right from launch, but unfortunately, due to circumstances beyond our control, we will not make it […] I can, however, confirm that it will arrive as soon as possible on all platforms. On day one, players will also be able to take advantage of cross-generational play to play on different platforms, PS4 with PS5 and Xbox One with Xbox Series X / S […] while for graphics, our focus is on 4K / 60fps resolution on PS5 and Xbox Series X “.
As this is a target resolution, PS5 and Xbox Series X may eventually compromise, perhaps with a native 4K graphics mode up to 60fps and another with 4K upscaled and fixed 60fps. In all cases, Codemasters confirms that immersion is one of the studio’s priorities, so technically, the game will live up to expectations despite its cross-gen identity.