Diablo Immortal, Blizzard Entertainment’s new free-to-play RPG for PC and mobile, was downloaded over 10 million times during its launch week on June 2 and another 10 million in the past month and a half. Despite the sharp slowdown on the download front, mostly physiological given that the hard core of the community started this new adventure during the first week, this is still a great result for Blizzard, celebrated with a small gift for everyone.
To celebrate 20 million downloads in less than two months, Blizzard is giving everyone a Legendary Emblem, some gold, and a few other bonuses, all redeemable through the game. Nothing surprising, given that the probability of finding useful items is quite low, but it is still a gift that will surely make fans happy. As for the proceeds, in the first month, the game generated 50 million dollars, and it will be interesting to find out how much (and if) this figure will have dropped in the second month, given that in the last few weeks, there were slight decreases.
Diablo Immortal is now available on PC, iOS, and Android, and it’s free. The game has received strong criticism due to a system of microtransactions that is a little too invasive and the low percentages of obtaining legendary items. Still, for now, the takings are excellent, albeit far from those of the sector giants.