Deathloop’s first major update has been released for PlayStation 5 and PC. When jumping into the game, players should notice several improvements, including better NPC behavior (which many players had asked for), support for Nvidia DLSS technology on PC, and even an increase in overall stability when plotting beam is activated.
Bethesda announced the details of the update on its website. Arkane’s first update for Deathloop weighs in at a reasonable 5GB for PS5 players and 11GB for PC players. In addition to fixing various issues that cause the game to crash, the developer has also made a few other changes that are sure to please their fans.
Perhaps the most notable of these changes is for the Deathloop NPCs. Arkane says his first game patch has improved game behavior, which should be more reactive for in-game players. The change comes after some discussions about Deathloop NPCs amongst the game’s fanbase on social media.
Some players argue that Deathloop NPCs work well for their intended combination of action gameplay and stealth, while others have felt their combat and decision-making tactics need improvement.
For PlayStation 5 gamers, the update also includes a calibration screen for HDR compatibility and an on-screen poor connection indicator that will help gamers identify when they have internet issues while playing against rival killers. PC gamers will see a similar bad connection indicator, but more importantly, the update also supports Nvidia DLSS, which should help improve performance for gamers experiencing frame rate issues during their games.
The update for the PC version also includes support for Sony’s DualSense controller audio and settings for fog quality. Also, both console and PC gamers should see better performance and stability when ray tracing is enabled in the game.
Bethesda’s post does not include a full list of fixes for the game, instead opting to provide fans with a list of its most notable changes across the two platforms.