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Death Stranding on PC will not support Ray Tracing

by PPheii
July 17, 2020
in Game
Death Stranding

It is believed that many people now enjoy games like Death Stranding from Kojima Productions. Many, because in the past, the PC version has just been released for a while. Akio Sakamoto, Technical Founder of Digital Foundry, today, has stated that the PC version of the game plans to make the game secondary to Ray Tracing.

But finally having to cut this system out because Kojima Productions wanted to release the game as fast as possible on the PC, but can’t deny that Ray Tracing technology is very modern. The development team also interested in bringing this technology to use in the future. Also, Akio Sakamoto has confirmed that Death Stranding is likely to be released for PlayStation 5 as well.

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Because they now want to focus primarily on the PC version of the game, but it would be difficult for quality games like this to not be for modern consoles, as the question remains unanswered. Anyone who is waiting for the PlayStation 5 version has to wait. But the author himself would like to advise friends to come to experience the PC version.

This version has many excellent features, whether it is better graphics, full aspect ratio of the console, and the frame rate is much higher than the console, resulting in the experience of accessing the PC’s Death Stranding to be excellent.

Tags: DEATH STRANDINGhideo kojimaPCray tracing

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