A little more than a week separates us from the launch of Call of Duty: Vanguard, and players in possession of a PS5 willing to buy the game will receive a nice surprise. In the latest in-depth article published on PS Blog, Chris Flower of Sledgehammer Games explained to PlayStation users what functions were introduced to make the most of DualSense. The team has worked hard to make the most of the haptic feedback and adaptive triggers.
“In Call of Duty: Vanguard, our goal was to be able to reproduce the trigger resistance of real-world weapons, giving the player the opportunity to find the one that best suits their style of play, “Chris Flower explained to the PS Blog microphones.
“The game features several trigger resistances: the “stroke,” or distance that the trigger travels when the player begins to squeeze it. Then there is the “click,” which is the point where the shot is fired when the right amount of pressure is exerted. Thus, we find the “free travel,” that is the distance traveled by the trigger after the click; finally, there is the “trigger reset,” which stops the automatic fire and restores the trigger point.
It is in the “click” phase that the adaptive triggers of the DualSense controller exert different levels of feedback to help create the feeling of resistance to the trigger. This feedback is applied differently depending on the weapons used, reproducing even more faithfully the sensation of the pressure on the trigger for every single weapon “.
The developer of Sledgehammer continued the discussion with a few examples:
“If you are running with a 1911 on your hip, you will feel moderate resistance when you reach the trigger click, but you will feel not the same pressure when holding an M1 Garand marksman rifle. In Call. of Duty: Vanguardthe feedback applied by the DualSense controller not only affects the movement of the trigger, but also the control of the sight; this means that the speed of movement of the weapon and the resistance of the L2 trigger will vary according to the weapon you have equipped. For example, heavy weapons will be heavier, small arms will be lighter, and so on. In addition, the attacks you equip on your weapon also affect these dynamics, so they are a factor to be reckoned with when choosing your equipment. “
The realism of the weapons, however, was not the only aspect taken care of by the developers, who also paid great attention to the haptic feedback:
“During the Campaign and the multiplayer, there will be moments in which the chaos of war will be presented in all its glorious devastation and, thanks to the haptic feedback of the DualSense controller, fans will be able to experience and feel the rhythm of the action that surrounds you from your hands and up your arms.Then, when the player finds himself submerged by enemy fire, he will feel the impacts of the explosions and debris exploding around him, while when the Luftwaffe unleashes hell and players race to save you in Stalingrad, they will hear the roar of the gigantic explosions adding to the chaos of the moment.It is moments like these that contribute to pay offCall of Duty: Vanguard a World War II experience like never before and that reaches a new level of immersion on PS5. “
Call of Duty: Vanguard will debut November 5, 2021, on Xbox One, Xbox Series X / S, PC, PS4, and PS5.