The official confirmation finally came: Anthem Next, BioWare’s new vision for the hapless Anthem won’t see the light of day. The software house has confirmed that it has ceased development work on the project, which was entrusted to a small team of about thirty people: the game will continue to live in the form of a “live service” but will probably not be updated by the developers anymore, committed on several fronts.
In a post published on the company’s official blog, BioWare Austin executive producer Christian Dailey confirmed a decision that had been in the air for days. Following the ultimatum by Electronic Arts, which would have decided the fate of the project after verifying the progress of the development entrusted to an “incubator” of about thirty employees, the Redwood giant has therefore decided not to proceed further, ordering the guys at BioWare to suspend all work on the remake of Anthem.
“In the spirit of transparency and closure, we wanted to share that we’ve made the difficult decision to stop our new development work on Anthem (aka Anthem NEXT). We will, however, continue to keep the Anthem live service running as it exists today.”
Since the official launch on February 22, 2019, the BioWare team has been working on improving the game, releasing numerous updates with a whole series of tricks to put community feedback into practice while the developers continued. In the creation of new content with which to enrich the world of Bastion and the game offers. Towards the end of the same year, the team decided to change and work on a complete makeover that would start from the ground up.
The development of the Anthem 2.0 project, or Anthem Next, was accompanied by numerous updates to the community, which were able to discover step by step some of the ideas that the company had planned to relaunch the franchise. Artwork, prototypes of a new interface similar to titles like Destiny, and more or less vague teasers, however, suggested that the project was far from seeing the light.
“During the development, we’ve provided updates revealing some of the team’s work through blog posts and conversations with you on social media, and it’s been inspiring for us to see the positive reactions and feedback. I’ve been incredibly proud of the work the team has been doing and excited to see and play each new build of the experience.”
“I know this will be disappointing to the community of Anthem players who have been excited to see the improvements we’ve been working on. It’s also disappointing for the team who were doing brilliant work. And for me personally, Anthem is what brought me to BioWare, and the last two years have been some of the most challenging and rewarding experiences of my career.”
The software house has announced its intention to fully focus on other titles in the pipeline, including the new Dragon Age, the future of Mass Effect, and support for Star Wars: The Old Republic. Dailey’s message concludes with a thank you to the game’s fans and the Anthem community, who contributed ideas, suggestions, and feedback to fulfill the vision of the small team working on Next.
BioWare’s efforts were evidently not enough to prevent Electronic Arts from being canceled. Probably not even hope could save an ambitious game, but born under an evil star.